뒷북일수 있지만 목요일에 브랜치 형식으로 Thermal Upgrade 베타업데이트가 있었습니다.
아쉽게도 한글 캐릭터셋이 포함된 내용은 없군요, 게임의 컨텐츠가 좀 추가되고 일부 문제들이 수정되었네요.
적용법은 베타프로그램 설정을 하면됩니다.(자세한 적용법은 출처의 Reveal hidden contents를 눌러 내용을 보시면 됩니다.)
출처 : http://forums.kleientertainment.com/topic/76093-game-update-preview-branch-210162/
아래는 업데이트 내용입니다.
Features:
- New Ice Biome
- New buildings including the Space Heater, Liquid Tepidizer, Textile Factory and Thermo
- Switch
- New Duplicant outfits
- New Plants
- New Steam Geysers
- Food can now be preserved in sterile and/or cold environments
- Pipes can now burst, and will take damage if the wrong element is piped into them
- Duplicants are temperature sensitive and will get stressed in hot and cold areas
- Duplicants can overheat and develop temperature-based diseases
- Circuits can overload
- Buildings can overheat
- Mechanized Airlocks can be assigned custom access permissions
- Dupes will now auto-repair buildings
- Known Issues:
- Equipped outfits will often disappear
Fixes:
- Research and cooking buildings no longer provide restful sleep
- Dupes will always eat the least fresh item out of a food container
- Better player feedback for rotting food
- Ore properly melts
- Creatures can no longer walk through “auto” or “closed” doors
- The refill percent on the coal generator can now be set
- Tiles display the correct temperature
- Panning speed scales based on zoom level
- Fixed invisible Muckroot plants
- Added a jump between ladders that are one tile away to fix a case where building a ladder
- could prevent Dupes from going back the way they came
- Fixed many mass conservation bugs in plumbing systems
- Improved mass conservation on doors closing
- Improved mass conservation on tile construction
- Improved mass conservation of falling liquids
- Shower liquid output temperature is same as input
- Pumps consume liquid/gas from the four cells they cover instead of the bottom left cell only
- Storage shows food freshness
- Algae Terrariums no longer stop working if their inventory is full
- Duplicant traits no longer prevent them from performing their profession task
- Composting interval is much longer so it spits out larger chunks
- Mealwood Plants now give negative decor
- Tiles which have taken liquid pressure damage are now repairable
- Dupes no longer get stuck when the ladder they were standing on gets deconstructed
- Lights will no longer appear “on” if something else in the area is shining light on top of them
- Fixed zombie Morbs
- Memory optimization
- Fmod upgrade (should resolve some audio crashes)
- Misc crash/bug fixes