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2016.07.11 23:41
DOOM - Update#1 릴리즈
조회 수 290 추천 수 17 댓글 2
출처 | http://steamcommunity.com/games/379720/a...3008414090 |
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DOOM Update #1 Release Notes
New Features and Optimizations
General
- Added Classic DOOM weapon placement/view model option (all modes)
Campaign
- Added Photo Mode
(You’ll find the new Photo Mode toggle in the game settings.
It is available through the pause menu once you are loaded into a map via Mission Select)
MP
- Updated weapon balance (live as of June 10, 2016)
- Clan Arena and Freeze Tag now require the winning team to complete 5 rounds in order to win the match.
(live as of June 10, 2016) - Customization UI has been implemented to show all possible unlocks
- Cross Style option has been added to settings for MP.
SnapMap
- Added Original Author to the map info page
- Added a timeout for AFK in Lobby
- Added a property to allow map authors to choose if SnapMap will auto-manage (hide/show) hand-placed AI
- Added Enable/Disable to Shootable
- Added Sky/Window props
- Added an auto-rollback to previous version for corrupted maps
- Improved sorting algorithms for Most Popular map searches
Fixes
Single Player
- Fixed Steam Friends’ Ultra-Nightmare Helmets not populating the map
- Fixed freeze when opening weapon wheel at more than 142 FPS (PC)
- Fixed quit to desktop when clicking campaign after initiating Dev Mode (PC)
- Fixed “IDKFA” Trophy/Achievement not properly unlocking (all versions)
- Fixed PS4 crash when reloading checkpoint in Foundry
- Fixed some occurrences of the “Every Nook and Cranny” Trophy not unlocking after collecting all Doomguys (PS4)
- Fixed an issue where the game required Internet access (Xbox One)
Multiplayer
- Fixed crash while experiencing server connection issues (PS4)
- Fixed crash when a client suspends the game while a lobby loads into a match (PS4)
- Various cosmetic and gameplay fixes
- Matchmaking improvements
- Fix for restrictive NAT types being chosen as dedicated server lobby host
- Fix for larger lobbies having longer matchmaking times
- Fix for Player getting left behind if they join a friend as the lobby countdown finishes
- Bug and stability fixes
SnapMap
- Fixed Asian language font issues
- Fixed AI pathing error with certain types of props
- Fixed error where multiple maps share the same Map ID
- Various map error fixes
- Various logic fixes
- Various stability fixes
PC-Only
- Fixed Dev Mode incorrectly triggering when the user retrieves their own save data from Steam Cloud
해석은.. 없습니다..
몇개 적어보다가 아직 둠을 많이 안해봐서 모르는게 너무 많더군요.
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TAG •
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나중에는 링크만 남기고 도망가시는거 아닙니까 ㅋㅋ
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헐... 어떻게 아셨지...